From Beyond
From Beyond
The assignment requires to have location-based technique as part of the game mechanics. The group would love to further use this mechanics to foster the player's attachment to the locations and we designed this game.
Skill demonstrated
Game Design
Programming
3D Game Art
Duration
2015.03 - 2015.05
Undergraduate Group Assignment
Undergraduate Group Assignment
Poki, Chan Po Ki
Game Designer, Programmer, 3D Artist, Project Manager
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Award
2019
Best Music Award
The Hong Kong Game Development Association
2019
Gold Award (Student Group)
The Hong Kong Game Development Association
2018
Best Student Work Nomination
China indie Game Alliance
About The Game
This is a real-time location-based augmented reality game with slight puzzle element. The player uses the mobile device GPS to locate and interact with "spots" which refers to real-world locations. The spots are physical locations of spirits which are representations of relevant local culture and history. These spots happen to be hacked by unidentified outer-space force. The player needs to recover the spots to stop any possible negative influences stemmed from the hacks.
Video
Videos
Feature
From Beyond Walk-through
April 14, 2015
Playlist
Game Prototype
Other Deliverables
Media Coverage
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Development Document
Case Study
Background
Keywords
Research Questions
Research Methods
Observation
Reference materials for Observation
Findings
Reference materials for Research
Insight
Design Goals
Design Process
Design Decisions
Mechanics
Level Design
Challenges
Iterations
Reflection
Additional Discussion
Aspects which are not covered in this break-down but could be worth discussing in person.
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